All games Bastion

Idle Defense · Upgrade

Bastion

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About

You start with one planet — call it NGC 4271 — and the rest of the sky wants it gone. Hostile worlds drift in from the dark; you keep them off your doorstep by tapping them down before they hit. Each kill drips currency. Each idle moment your defenses still tick in the background, so the planet keeps earning even when you step away. Spend what you've banked on damage upgrades, fire-rate skills, shielding, splash, and the unlocks that change how the whole loop reads.

First iteration: the scaffolded shell renders the lone home planet with the default bloom + celestial-planet stack from the platform. Wave spawning, click-to-shoot, upgrade tree, and the idle accrual math are the next pieces. State (banked currency, skill levels, highest wave cleared) will live in the platform's per-game state row keyed by your own systemId — single-player, no URL ?s= override.

How to play

Tap or click incoming planets to shoot them. Banked currency ticks up while you watch and continues while idle. Open the upgrade panel to spend on damage, fire rate, shielding, splash, and unlockable skills. Survive the wave; let the planet earn while you're away.

Specs

Mode
Solo · Idle
Goal
Defend your home planet, push the wave counter, deepen the upgrade tree
Controls
Tap / click to shoot · Tap upgrades to spend
Loop
Active shooting + passive idle accrual
Save
Per-device, server-backed (platform state)
Platform
Any modern browser
Install
None
Cost
Free